I think it might have something to do with committees - when marketing say that "Eternal Darkness" maximises your profit potential by including the largest possible number of key survival horror words per phrase, and your lead designer screams that his girlfriend the goth poet created the title "Sanity's Requiem" especially for his game and he's leaving if you don't use it, what else can you do, after all?
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Date: 2006-03-24 02:22 pm (UTC)Me too:-)
I think it might have something to do with committees - when marketing say that "Eternal Darkness" maximises your profit potential by including the largest possible number of key survival horror words per phrase, and your lead designer screams that his girlfriend the goth poet created the title "Sanity's Requiem" especially for his game and he's leaving if you don't use it, what else can you do, after all?